Computer Games IILong before the advent of the electronic computer, man was fascinated by the idea of automating the thought processes employed in playing games of skill. The very first chess "Automaton" captured the imagination oflate eighteenth century Vienna, and by the early 1900s there was a genuine machine that could play the chess endgame of king and rook against a lone king. Soon after the invention of the computer, scientists began to make a serious study of the problems involved in programming a machine to play chess. Within a decade this interest started to spread, first to draughts (checkers) and later to many other strategy games. By the time the home computer was born, there had already been three decades of research into computer games. Many of the results of this research were published, though usually in publications that are extremely difficult (or even impossible for most people) to find. Hence the present volumes. Interest in computers and programming has now reached into almost every home in the civilized world. Millions of people have regular access to computers, and most of them enjoy playing games. In fact, approximately 80 percent of all software sold for use on personal computers is games software. |
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Página 431
In poker the relevant variables are relatively easy to identify and small in number
; so their individual and combined effects can be investigated and incorporated
into a theory of fairly wide applicability . The information processing models ...
In poker the relevant variables are relatively easy to identify and small in number
; so their individual and combined effects can be investigated and incorporated
into a theory of fairly wide applicability . The information processing models ...
Página 434
It is therefore indispensable to include bluffing into one ' s strategy and , in turn ,
to recognize and counteract the opponents ' bluffing . 3 . Our Poker System We
discussed in Findler et al . ( 1972a ) a number of abstract mathematical models of
...
It is therefore indispensable to include bluffing into one ' s strategy and , in turn ,
to recognize and counteract the opponents ' bluffing . 3 . Our Poker System We
discussed in Findler et al . ( 1972a ) a number of abstract mathematical models of
...
Página 454
Human and Machine Information Processing in Poker It is now in order to collect
some ideas about the information structures and processes that play a part in
poker . As will be seen , the fact that poker is used as the general framework ...
Human and Machine Information Processing in Poker It is now in order to collect
some ideas about the information structures and processes that play a part in
poker . As will be seen , the fact that poker is used as the general framework ...
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