The Game of Go: The National Game of JapanGood Press, 2022 M01 17 - 134 páginas Go is a board game of skill and strategy. In this way, it could be likened to Chess but there are no other similarities. It is an extremely difficult game to learn and has not really taken hold much outside Japan. |
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Página ii
... corners and the points along the edge of the field. The stones are placed on these points of intersection, and not in the spaces as the pieces are in Chess or Checkers. These intersections are called “Me” or “Moku” in Japanese, which ...
... corners and the points along the edge of the field. The stones are placed on these points of intersection, and not in the spaces as the pieces are in Chess or Checkers. These intersections are called “Me” or “Moku” in Japanese, which ...
Página iii
... corner, and would not help it in any way. On the other hand, as has been said, it is not necessary to place a white stone on that point in order to complete the capture of the stone in the corner. In order to capture a group or chain of ...
... corner, and would not help it in any way. On the other hand, as has been said, it is not necessary to place a white stone on that point in order to complete the capture of the stone in the corner. In order to capture a group or chain of ...
Página iii
... corners of the board, or how far from each other they may be. Plate 3, Diagram VI, shows a group of stones containing ... corner of the board by two stones, but it is absolutely necessary, in addition to the minimum number of surrounding ...
... corners of the board, or how far from each other they may be. Plate 3, Diagram VI, shows a group of stones containing ... corner of the board by two stones, but it is absolutely necessary, in addition to the minimum number of surrounding ...
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Contenido
vi | |
viii | |
ii | |
iii | |
iii | |
GENERAL METHODS OF PLAY AND TERMINOLOGY OF THE GAME | iv |
V | iv |
ILLUSTRATIVE GAMES | iv |
XX | 119 |
XXI | 121 |
XXII | 123 |
XXIII | 124 |
XXIV | 126 |
XXV | 128 |
I | 130 |
II | 131 |
I | iv |
KEKE II | ii |
III | 17 |
IV | 34 |
V | 47 |
VI | 61 |
JOSEKI AND OPENINGS | 79 |
I | 80 |
II | 86 |
III | 88 |
IV | 90 |
KRE V | 92 |
VI | 94 |
VII | 97 |
VIII | 98 |
IX | 100 |
XI | 103 |
XII | 105 |
XIII | 107 |
XIV | 108 |
XV | 110 |
XVI | 112 |
XVII | 114 |
XVIII | 116 |
XIX | 117 |
III | 134 |
IV | 136 |
V | 138 |
VI | 141 |
VII | 142 |
VIII | 144 |
IX | 146 |
X | 148 |
XI | 150 |
XII | 151 |
XIII | 153 |
XIV | 154 |
XV | 155 |
XVI | 158 |
XVII | 160 |
XVIII | 162 |
XIX | 164 |
XX | 166 |
XXI | 167 |
XXII | 169 |
I | 171 |
II | 38 |
IIIIVV VI | 79 |
VII | 81 |
THE END GAME | 83 |
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Términos y frases comunes
A B C D E F G H J K L M N O P Q R S T advantage adversary beginner Black Contents Black plays black stones Black White 27 Black would play BLACK'S MOVE Chess Chess openings completely surrounded connection Contents Black White Contents Plate corner Dame defends Diagram end positions following stones four stones game of Go Go players groups of stones Handicap Contents Handicap Plate 24 handicap stone Honinbo Dosaku Honinbo Shuye Inseki ishi Japan Joseki kakari kill Kogeima Komoku Korschelt Moku Murase Shuho necessary Osaeru placed Plate 13 Plate 40 play at Q reply retains the Sente rule of Ko Sansha Seki Semeai Shogun shown in Plate side skill stone is played stones on line Table of Contents Takamoku Takes Tenuki territory Tsugu vacant intersections vacant space Victor Hirtzler Watari White Black white group White plays white stones WHITE'S MOVE Yasui Sanchi