Board and Table Games from Many CivilizationsCourier Corporation, 2012 M04 30 - 464 páginas There are many authoritative books on card games and chess, but only a handful on the dozens of other games known to mankind. This excellent handbook by R. C. Bell is a basic reference to board and table games from around the world, and one of the two or three finest books ever written on the subject. Originally published in two volumes in the 1960's, it is now available for the first time in a corrected, one-volume edition. Mr. Bell's encyclopedic work provides the rules and methods of play for 182 different games: Ma-jong, Hazard, Wei-ch'I (Go), backgammon, Wari, Continental draughts, Pachisi, Japanese chess, Bidou, Domino Loo, Cribbage, and many others. Volume one is divided into chapters devoted to race games, war games, games of position, Mancala games, dice games, and domino games; volume two follows the same arrangement and then proceeds to games with numbers, card games requiring boards, and games requiring manual dexterity. Additional information is furnished on making boards and pieces, and on gaming-counters. Game players, toymakers, and historians of culture will welcome this guided tour of games from Egypt, Meso-America, the Orient, India, Persia, Rome, Africa, Victorian England, and many other societies. Over 300 illustrations, both photographs and line drawings, add an illuminating counterpoint to the text. |
Dentro del libro
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Página 2
... Play 1. All the players throw the blocks in turn, the highest becoming the leader and the others follow in the order of their throws. 2. Throwing a five or a four allows the player another throw which is made before moving his piece. 3 ...
... Play 1. All the players throw the blocks in turn, the highest becoming the leader and the others follow in the order of their throws. 2. Throwing a five or a four allows the player another throw which is made before moving his piece. 3 ...
Página 6
R. C. Bell. Four flat sides up . . 6 and another turn Four convex sides up . . 10 and another turn Counters. Each team starts with four pebbles, shells, or white sticks which are used as counters. Method of Play 1. The players are ...
R. C. Bell. Four flat sides up . . 6 and another turn Four convex sides up . . 10 and another turn Counters. Each team starts with four pebbles, shells, or white sticks which are used as counters. Method of Play 1. The players are ...
Página 9
... play the game. By comparison with other North American games it is probable that the marked squares were penalty areas and the player was penalized for trespassing on them —possibly a turn was lost, or a forfeit paid (figs. 7 and 144 on ...
... play the game. By comparison with other North American games it is probable that the marked squares were penalty areas and the player was penalized for trespassing on them —possibly a turn was lost, or a forfeit paid (figs. 7 and 144 on ...
Página 10
... turn. 11. Pieces travel round the cross and are borne off on the side of the fourth limb nearest the player with exact throws, as in backgammon. The four central squares, which have been traversed in the circuit of the piece, are ...
... turn. 11. Pieces travel round the cross and are borne off on the side of the fourth limb nearest the player with exact throws, as in backgammon. The four central squares, which have been traversed in the circuit of the piece, are ...
Página 13
... player has an extra turn and he continues until he throws a 2, 3, 4, or 5; when his turn of play ends. On finishing a turn the player moves his pieces before the next player begins his turn. Each throw allows the player to move a piece ...
... player has an extra turn and he continues until he throws a 2, 3, 4, or 5; when his turn of play ends. On finishing a turn the player moves his pieces before the next player begins his turn. Each throw allows the player to move a piece ...
Otras ediciones - Ver todas
Board and Table Games from Many Civilizations, Volúmenes1-2 Robert Charles Bell Vista previa limitada - 1979 |
Términos y frases comunes
Alquerque alternately as-Suli Author’s collection Awari backgammon banker Black Board and pieces called capture cards centre century Chess in Iceland Chinese dominoes circle colour count counters cowries cribbage Culin diagonally Diagram disc discard Domino Whist double draughts drawing edition eight empty enemy piece English draughts face Fiske gambling hand Hasami Shogi History of Chess Hnefatafl hole Iceland illustrations Initial position ivory jump king lifted London loses Ludus Duodecim Scriptorum Ludus Latrunculorum MANCALA marked markers Men’s Morris nine opening player Opening position opponent orthogonally pair passes Patolli pawn pays pieces move pips Plate player throws player’s pieces players place pool position of pieces Queen quong RACE GAMES rajah round Rules Scarne score seeds sequence Shatranj shown in fig side Squails stake sticks stones tailpiece takes tallies tangram teetotum three dice tiles trick turn of play Wei-ch’i winner wins the game