107. II. It is certain that 74. K 4. Is played for the same reason as No. 66. 76. N 7. 78. J7 80. N 8. 82. J 10. 84. N 10. 86. R 10. Now the effect of the mistake at move 19 begins to be apparent. 88. QII. 90. R 12. 92. S II. 94. M II. This move separates P 14 from K 11, and is at the same time "Sente" as regards the black stones near K, because if Black does not answer, these stones would be cut off by W-K 10. Moves Nos. 98, 100, and 102 isolate the black stones in the neighborhood of P 14. 96. Q12. 98. L 13. 100. M 13. 102. M 14. 104. S 13. 108. O 12. either the eight black stones or the five white stones must die, and on this depends the result of the game, because it would make a difference of about 40 "Me.” 109. P 12. 111. O 13. 113. O 10. 115. M 16. 117. T 14. 119. P 12. "Ko." 121. K 12. 125. P 12. "Ko." 127. P 10. 129. D 16. 131. P 12. "Ko." 133. Q14. Connecting. 137. P 12. "Ko." 139. L 8. 141. E 17. 143. C 17. 145. C 15. 147. E 18. 149. B 15. 151. E 16. 153. B 14. 155. B 13. 157. B 12. |