Gin Rummy: How to Play and WinDover Publications, 1978 - 59 páginas Clear, well-written instructions and numerous illustrations of card hands. Basic rules and scoring systems, customs, methods of play. For the experienced player, Fry discusses odds, percentage play, discarding, forcing a draw, "advertising," taking cards "on spec," and much more. |
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Página 5
... better stick around for this . Let's make sure , for future reference , that we're speaking the same language . The following is the most generally accepted scoring for Standard Gin Rummy . Regardless of the number of the up - turned ...
... better stick around for this . Let's make sure , for future reference , that we're speaking the same language . The following is the most generally accepted scoring for Standard Gin Rummy . Regardless of the number of the up - turned ...
Página 19
... better card you could have picked is a 6. ( You're not looking for new high - card combinations on this hand - you just want to cut down expenses . ) By the time your next discard comes along , the card your opponent throws probably ...
... better card you could have picked is a 6. ( You're not looking for new high - card combinations on this hand - you just want to cut down expenses . ) By the time your next discard comes along , the card your opponent throws probably ...
Página 20
... better that your opponent can use the card - either for a new meld or at best ( from your angle ) as an addition to an existing meld in his hand . This leads us to a principle which should have become fairly evident to any reasonably ...
... better that your opponent can use the card - either for a new meld or at best ( from your angle ) as an addition to an existing meld in his hand . This leads us to a principle which should have become fairly evident to any reasonably ...
Contenido
The Third Spread | 7 |
Offensive Combinations | 9 |
Safety in Discarding | 12 |
Derechos de autor | |
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Términos y frases comunes
25 points advertising bad hand Bert Randolph Sugar binations Canasta card on spec cent safe chances club 9 completely wild card Dave Phillips dealt defensive play deuce diamond Ace diamond Jack diamond Queen discard pile doubled draw eleven cards extra boxes four cards adding four-card meld Gin bonuses Gin Rummy give go for Gin go Gin heart 9 Here's high cards high-card combinations keep knock-card know your opponent look low card nent Oklahoma Gin oppo opponent a meld pick play for Gin play for three player knocks point score points or less possible previous discards quick knock Round the Corner rules safe discard safety in discarding sequence six combinations skunk spade 9 spade King spade run standard game sure taking a card thing third meld three combinations three games three melds three runs three-card melds throwing the heart turned twilight zone Ulrich Koch undercut unmatched cards up-card