Gin Rummy: How to Play and WinDover Publications, 1978 - 59 páginas Clear, well-written instructions and numerous illustrations of card hands. Basic rules and scoring systems, customs, methods of play. For the experienced player, Fry discusses odds, percentage play, discarding, forcing a draw, "advertising," taking cards "on spec," and much more. |
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Página 9
... chances . Several future chapters will discuss how to try to achieve the ideal balance between offensive and defensive discarding . For now let's survey offensive combinations and our chances of bettering them . If you hold the King ...
... chances . Several future chapters will discuss how to try to achieve the ideal balance between offensive and defensive discarding . For now let's survey offensive combinations and our chances of bettering them . If you hold the King ...
Página 35
... chance for a quick knock , for defensive reasons , dovetails in this case with our chance for a big score of our own ... chances for a quick down are tremendously im- proved . With 5 as the knock - card , no four low - card combinations ...
... chance for a quick knock , for defensive reasons , dovetails in this case with our chance for a big score of our own ... chances for a quick down are tremendously im- proved . With 5 as the knock - card , no four low - card combinations ...
Página 55
... chances to win the hand , you have to start off by trying . The campaign ahead of you is too long and too uncontrollable to make worth- while any immediate effort towards forcing a draw . But you do play your bad hands conservatively ...
... chances to win the hand , you have to start off by trying . The campaign ahead of you is too long and too uncontrollable to make worth- while any immediate effort towards forcing a draw . But you do play your bad hands conservatively ...
Contenido
The Third Spread | 7 |
Offensive Combinations | 9 |
Safety in Discarding | 12 |
Derechos de autor | |
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Términos y frases comunes
25 points advertising bad hand Bert Randolph Sugar binations Canasta card on spec cent safe chances club 9 completely wild card Dave Phillips dealt defensive play deuce diamond Ace diamond Jack diamond Queen discard pile doubled draw eleven cards extra boxes four cards adding four-card meld Gin bonuses Gin Rummy give go for Gin go Gin heart 9 Here's high cards high-card combinations keep knock-card know your opponent look low card nent Oklahoma Gin oppo opponent a meld pick play for Gin play for three player knocks point score points or less possible previous discards quick knock Round the Corner rules safe discard safety in discarding sequence six combinations skunk spade 9 spade King spade run standard game sure taking a card thing third meld three combinations three games three melds three runs three-card melds throwing the heart turned twilight zone Ulrich Koch undercut unmatched cards up-card