Gin Rummy: How to Play and WinDover Publications, 1978 - 59 páginas Clear, well-written instructions and numerous illustrations of card hands. Basic rules and scoring systems, customs, methods of play. For the experienced player, Fry discusses odds, percentage play, discarding, forcing a draw, "advertising," taking cards "on spec," and much more. |
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Página 20
... fact that your opponent will be more ready to knock . On most hands you start off - for a play or two , anyway -on the offensive , throwing cards you can't use and keeping your combinations . The longer the hand lasts , the more careful ...
... fact that your opponent will be more ready to knock . On most hands you start off - for a play or two , anyway -on the offensive , throwing cards you can't use and keeping your combinations . The longer the hand lasts , the more careful ...
Página 37
... fact that you may be stuck with a few more points if your opponent hits a prematurely early knock is relatively unimportant . Remem- ber that the Gin bonus with extra boxes - either for you or the enemy - was at stake . This is ...
... fact that you may be stuck with a few more points if your opponent hits a prematurely early knock is relatively unimportant . Remem- ber that the Gin bonus with extra boxes - either for you or the enemy - was at stake . This is ...
Página 50
... fact that the play also gave us a new combination was almost ( not quite ) an incidental extra advantage . We're by no means trying to negate the general rule that it doesn't pay to pick up a purely " spec " card in the middle game and ...
... fact that the play also gave us a new combination was almost ( not quite ) an incidental extra advantage . We're by no means trying to negate the general rule that it doesn't pay to pick up a purely " spec " card in the middle game and ...
Contenido
The Third Spread | 7 |
Offensive Combinations | 9 |
Safety in Discarding | 12 |
Derechos de autor | |
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Términos y frases comunes
25 points advertising bad hand Bert Randolph Sugar binations Canasta card on spec cent safe chances club 9 completely wild card Dave Phillips dealt defensive play deuce diamond Ace diamond Jack diamond Queen discard pile doubled draw eleven cards extra boxes four cards adding four-card meld Gin bonuses Gin Rummy give go for Gin go Gin heart 9 Here's high cards high-card combinations keep knock-card know your opponent look low card nent Oklahoma Gin oppo opponent a meld pick play for Gin play for three player knocks point score points or less possible previous discards quick knock Round the Corner rules safe discard safety in discarding sequence six combinations skunk spade 9 spade King spade run standard game sure taking a card thing third meld three combinations three games three melds three runs three-card melds throwing the heart turned twilight zone Ulrich Koch undercut unmatched cards up-card