Gin Rummy: How to Play and WinDover Publications, 1978 - 59 páginas Clear, well-written instructions and numerous illustrations of card hands. Basic rules and scoring systems, customs, methods of play. For the experienced player, Fry discusses odds, percentage play, discarding, forcing a draw, "advertising," taking cards "on spec," and much more. |
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Página 2
... players faced by two weak opponents will more frequently be able to protect themselves from such a killing in a short session . But , believe us , the good Gin Rummy player will be almost equally sure to keep well ahead on balance if he ...
... players faced by two weak opponents will more frequently be able to protect themselves from such a killing in a short session . But , believe us , the good Gin Rummy player will be almost equally sure to keep well ahead on balance if he ...
Página 3
... player knocks . His opponent , with ( pre- sumably ) more points in unmatched cards in his hand , loses the difference in points . If a player knocks for zero - that is , with all of the cards in his hand used in melds - he is ...
... player knocks . His opponent , with ( pre- sumably ) more points in unmatched cards in his hand , loses the difference in points . If a player knocks for zero - that is , with all of the cards in his hand used in melds - he is ...
Página 51
... player would now have a mathematical certainty . He'd know for sure exactly what his opponent holds ( and the next - to - last player would know it within one card . ) This knowledge would be available by carefully going through the ...
... player would now have a mathematical certainty . He'd know for sure exactly what his opponent holds ( and the next - to - last player would know it within one card . ) This knowledge would be available by carefully going through the ...
Contenido
The Third Spread | 7 |
Offensive Combinations | 9 |
Safety in Discarding | 12 |
Derechos de autor | |
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Términos y frases comunes
25 points advertising bad hand Bert Randolph Sugar binations Canasta card on spec cent safe chances club 9 completely wild card Dave Phillips dealt defensive play deuce diamond Ace diamond Jack diamond Queen discard pile doubled draw eleven cards extra boxes four cards adding four-card meld Gin bonuses Gin Rummy give go for Gin go Gin heart 9 Here's high cards high-card combinations keep knock-card know your opponent look low card nent Oklahoma Gin oppo opponent a meld pick play for Gin play for three player knocks point score points or less possible previous discards quick knock Round the Corner rules safe discard safety in discarding sequence six combinations skunk spade 9 spade King spade run standard game sure taking a card thing third meld three combinations three games three melds three runs three-card melds throwing the heart turned twilight zone Ulrich Koch undercut unmatched cards up-card