Game of Go: The National Game of JapanPassing from China, where it was developed over 3,000 years ago, to Japan, where it today commands a vast and enthusiastic following, Go is probably the oldest intellectual game in the world. Similar to chess, it leaves nothing to chance, requiring great strategy and carefully plotted campaigns to achieve an impregnable position, block enemies from lines of communication and win a series of battles. To penetrate this complicated, challenging game requires a great guide— and this is it. Unsurpassable in its clarity and comprehensiveness, The Game of Go has been the classic guide to the game since it was first published in 1956. |
Dentro del libro
Resultados 1-3 de 3
Página
became convinced of his inability to win from the scion of the Honinbo family, and abandoned his life-long desire, and it is related that thereupon the ... The best games were played by the Honinbos Dosaku and Jowa and Yasui Sanchi.
became convinced of his inability to win from the scion of the Honinbo family, and abandoned his life-long desire, and it is related that thereupon the ... The best games were played by the Honinbos Dosaku and Jowa and Yasui Sanchi.
Página iv
Alcanzaste el límite de visualización de este libro.
Alcanzaste el límite de visualización de este libro.
Página 110
Alcanzaste el límite de visualización de este libro.
Alcanzaste el límite de visualización de este libro.
Comentarios de la gente - Escribir un comentario
Las opiniones no están verificadas, pero Google revisa que no haya contenido falso y lo quita si lo identifica
GO
Crítica de los usuarios - grjade - Overstock.comI bought this book for my son who is interested in learning the strategies involved in playing this game. He was delighted with this book. Leer comentario completo
Otras ediciones - Ver todas
Términos y frases comunes
actual play advantage adversary adversary’s stones beginner better game Black plays black stones Black would play Black’s territory capture Chess Chess openings commencing completely surrounded Dame dead stones defends Diagram edge end game end positions following stones four stones gained game of Go Go players group of stones HANDICAP Plate 22 handicap stone HANDICAP WHITE BLACK Honinbo Dosaku Illustrative Game Inseki Japan Joseki Jowa Kageme kakari kill Knight’s move Kogeima Komoku Korschelt means Meijin methods of play Moku hadzushi Murase Shuho necessary Nobiru opening Osaeru place a stone Plate 13 play at Q playing the game reply retains the Sente rule rule of Ko Seki Semeai Shicho Shodan Shogun shown in Plate side situation skill stones are placed stones on line Takamoku Takes Tenuki Tsugu vacant intersections vacant space Watari weaker player White attacks white group White plays white stones Yasui Sanchi