Game of Go: The National Game of JapanTuttle Publishing, 2011 M07 12 - 246 páginas Passing from China, where it was developed over 3,000 years ago, to Japan, where it today commands a vast and enthusiastic following, Go is probably the oldest intellectual game in the world. Similar to chess, it leaves nothing to chance, requiring great strategy and carefully plotted campaigns to achieve an impregnable position, block enemies from lines of communication and win a series of battles. To penetrate this complicated, challenging game requires a great guide— and this is it. Unsurpassable in its clarity and comprehensiveness, The Game of Go has been the classic guide to the game since it was first published in 1956. |
Dentro del libro
Resultados 1-5 de 17
Página
... Murase Shuho, who was the best player in Japan at the time his article was written (about 1880). My acquaintance with the game has been acquired from Mr. Mokichi Nakamura, a Japanese resident of this country, who is an excellent player ...
... Murase Shuho, who was the best player in Japan at the time his article was written (about 1880). My acquaintance with the game has been acquired from Mr. Mokichi Nakamura, a Japanese resident of this country, who is an excellent player ...
Página
... Murase Shuho. At present there is one player who holds the ninth degree. His name is Honinbo Shuyei, and he is the only player who has.
... Murase Shuho. At present there is one player who holds the ninth degree. His name is Honinbo Shuyei, and he is the only player who has.
Página
... Murase Shuho, to whom reference has already been made. The Honinbo school is the successor of the old Academy, while the new school has made one or two innovations, one of the most fortunate being a rule that no game shall last longer ...
... Murase Shuho, to whom reference has already been made. The Honinbo school is the successor of the old Academy, while the new school has made one or two innovations, one of the most fortunate being a rule that no game shall last longer ...
Página iv
Alcanzaste el límite de visualización de este libro.
Alcanzaste el límite de visualización de este libro.
Página 7
Alcanzaste el límite de visualización de este libro.
Alcanzaste el límite de visualización de este libro.
Otras ediciones - Ver todas
Términos y frases comunes
actual play advantage adversary adversary’s stones beginner better game Black plays black stones Black would play Black’s territory capture Chess Chess openings commencing completely surrounded Dame dead stones defends Diagram edge end game end positions following stones four stones gained game of Go Go players group of stones HANDICAP Plate 22 handicap stone HANDICAP WHITE BLACK Honinbo Dosaku Illustrative Game Inseki Japan Joseki Jowa Kageme kakari kill Knight’s move Kogeima Komoku Korschelt means Meijin methods of play Moku hadzushi Murase Shuho necessary Nobiru opening Osaeru place a stone Plate 13 play at Q playing the game reply retains the Sente rule rule of Ko Seki Semeai Shicho Shodan Shogun shown in Plate side situation skill stones are placed stones on line Takamoku Takes Tenuki Tsugu vacant intersections vacant space Watari weaker player White attacks white group White plays white stones Yasui Sanchi