Game of Go: The National Game of JapanPassing from China, where it was developed over 3,000 years ago, to Japan, where it today commands a vast and enthusiastic following, Go is probably the oldest intellectual game in the world. Similar to chess, it leaves nothing to chance, requiring great strategy and carefully plotted campaigns to achieve an impregnable position, block enemies from lines of communication and win a series of battles. To penetrate this complicated, challenging game requires a great guide— and this is it. Unsurpassable in its clarity and comprehensiveness, The Game of Go has been the classic guide to the game since it was first published in 1956. |
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If the difference was two degrees, the weaker player would be allowed to place a stone on the board, and the stronger ... Thus, a player of the fourth degree would allow a player of the first degree to place two stones on the board as a ...
If the difference was two degrees, the weaker player would be allowed to place a stone on the board, and the stronger ... Thus, a player of the fourth degree would allow a player of the first degree to place two stones on the board as a ...
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It is unnecessary to say that both players put forth all their efforts in this life and death struggle, and it is said that Inseki's excitement was so intense as to cause blood to gush from his mouth, but he finally lost by four stones, ...
It is unnecessary to say that both players put forth all their efforts in this life and death struggle, and it is said that Inseki's excitement was so intense as to cause blood to gush from his mouth, but he finally lost by four stones, ...
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... necessary stones advantageously placed, but the Russians escaped before the fourth could be moved into position. ... At the present time the division into the four schools of Honinbo, Inouye, Hayashi, and Yasui, no longer exists, ...
... necessary stones advantageously placed, but the Russians escaped before the fourth could be moved into position. ... At the present time the division into the four schools of Honinbo, Inouye, Hayashi, and Yasui, no longer exists, ...
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STONES. THE board, or “Go Ban” as it is called in Japanese, is a solid block of wood, about seventeen and a half inches long, sixteen inches broad, and generally about four or five inches thick. It has four detachable feet or legs so ...
STONES. THE board, or “Go Ban” as it is called in Japanese, is a solid block of wood, about seventeen and a half inches long, sixteen inches broad, and generally about four or five inches thick. It has four detachable feet or legs so ...
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These lines are about four onehundredths of an inch wide. It has been seen from the dimensions given that the board ... The stones are placed on these points of intersection, and not in the spaces as the pieces are in Chess or Checkers.
These lines are about four onehundredths of an inch wide. It has been seen from the dimensions given that the board ... The stones are placed on these points of intersection, and not in the spaces as the pieces are in Chess or Checkers.
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Crítica de los usuarios - grjade - Overstock.comI bought this book for my son who is interested in learning the strategies involved in playing this game. He was delighted with this book. Leer comentario completo
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Términos y frases comunes
actual play advantage adversary adversary’s stones beginner better game Black plays black stones Black would play Black’s territory capture Chess Chess openings commencing completely surrounded Dame dead stones defends Diagram edge end game end positions following stones four stones gained game of Go Go players group of stones HANDICAP Plate 22 handicap stone HANDICAP WHITE BLACK Honinbo Dosaku Illustrative Game Inseki Japan Joseki Jowa Kageme kakari kill Knight’s move Kogeima Komoku Korschelt means Meijin methods of play Moku hadzushi Murase Shuho necessary Nobiru opening Osaeru place a stone Plate 13 play at Q playing the game reply retains the Sente rule rule of Ko Seki Semeai Shicho Shodan Shogun shown in Plate side situation skill stones are placed stones on line Takamoku Takes Tenuki Tsugu vacant intersections vacant space Watari weaker player White attacks white group White plays white stones Yasui Sanchi