Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 50
... addition of C will have no effect ; if C is added to B , however , a different stable compound may be formed , so that later addition of A will have no effect . Nonpartially commuta- tive production systems are less likely to produce ...
... addition of C will have no effect ; if C is added to B , however , a different stable compound may be formed , so that later addition of A will have no effect . Nonpartially commuta- tive production systems are less likely to produce ...
Página 162
... addition to the resolution rule : • Substitution of one value for another to which it is equal . • Reduction of computable predicates . If the predicate evaluates to F , it can simply be dropped , since adding VF to a disjunction cannot ...
... addition to the resolution rule : • Substitution of one value for another to which it is equal . • Reduction of computable predicates . If the predicate evaluates to F , it can simply be dropped , since adding VF to a disjunction cannot ...
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... addition , it is important to separate a system's knowledge base , which must be able to grow and change , from its program part , which should be as stable as possible . As a result , the most widely used way of representing domain ...
... addition , it is important to separate a system's knowledge base , which must be able to grow and change , from its program part , which should be as stable as possible . As a result , the most widely used way of representing domain ...
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A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY Artificial Intelligence backtracking best-first search blocks world branching factor breadth-first search Caesar Chapter chess clauses CLEAR(A complete concept conceptual dependency consider constraints contains database described discussed domain example exploit explore fact frame game tree goal grammar graph heuristic heuristic function important input INTERLISP ISA links John knowledge representation labelings LISP Marcus match methods minimax move MYCIN natural language necessary node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production system PROLOG propositional logic question reasoning representing knowledge rules Schank script search procedure search process Section semantic net sentence shown in Figure simple situation slots solution solve specific stack statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true understanding variety