Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
Dentro del libro
Resultados 1-3 de 35
Página 230
... frames . Related frames can be grouped together to form a frame system . E left - above- A B Isa cube E B region - of must - be must - be parallelogram must - be Figure 7-12 : A Frame Representing One View of a Cube An example of a simple ...
... frames . Related frames can be grouped together to form a frame system . E left - above- A B Isa cube E B region - of must - be must - be parallelogram must - be Figure 7-12 : A Frame Representing One View of a Cube An example of a simple ...
Página 231
... Frame System the frames describe the relationship between the views that the frames represent . In addition to these explicit links between the frames themselves , the frames are connected through the shared nodes that fill their slots ...
... Frame System the frames describe the relationship between the views that the frames represent . In addition to these explicit links between the frames themselves , the frames are connected through the shared nodes that fill their slots ...
Página 385
... frame has been proposed , it must be filtered using knowledge from the target frame . This knowledge is exploited by the following set of filtering heuristics : 1. Select those slots that are not already filled in the target frame . 2 ...
... frame has been proposed , it must be filtered using knowledge from the target frame . This knowledge is exploited by the following set of filtering heuristics : 1. Select those slots that are not already filled in the target frame . 2 ...
Otras ediciones - Ver todas
Términos y frases comunes
A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY Artificial Intelligence backtracking best-first search blocks world branching factor breadth-first search Caesar Chapter chess clauses CLEAR(A complete concept conceptual dependency consider constraints contains database described discussed domain example exploit explore fact frame game tree goal grammar graph heuristic heuristic function important input INTERLISP ISA links John knowledge representation labelings LISP Marcus match methods minimax move MYCIN natural language necessary node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production system PROLOG propositional logic question reasoning representing knowledge rules Schank script search procedure search process Section semantic net sentence shown in Figure simple situation slots solution solve specific stack statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true understanding variety