Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
Dentro del libro
Resultados 1-3 de 54
Página 129
... lead to situations that are very bad for us , but one is slightly less bad than the other . But further suppose that the less promising move could lead to a very good situation for us if the opponent makes a single mistake . Although ...
... lead to situations that are very bad for us , but one is slightly less bad than the other . But further suppose that the less promising move could lead to a very good situation for us if the opponent makes a single mistake . Although ...
Página 187
... lead to a solution . Sometimes this probabilistic information does not even appear as numbers in the program that uses it . Many rule - based systems operate by choosing , on each cycle , the first rule that matches . Thus implicit in ...
... lead to a solution . Sometimes this probabilistic information does not even appear as numbers in the program that uses it . Many rule - based systems operate by choosing , on each cycle , the first rule that matches . Thus implicit in ...
Página 257
... lead to a solution ( or at least appears unlikely to lead to one ) . The same reasoning mechanisms that can be used to detect a solution can often be used for detecting a deadend . If the search process is reasoning forward from the ...
... lead to a solution ( or at least appears unlikely to lead to one ) . The same reasoning mechanisms that can be used to detect a solution can often be used for detecting a deadend . If the search process is reasoning forward from the ...
Otras ediciones - Ver todas
Términos y frases comunes
A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY Artificial Intelligence backtracking best-first search blocks world branching factor breadth-first search Caesar Chapter chess clauses CLEAR(A complete concept conceptual dependency consider constraints contains database described discussed domain example exploit explore fact frame game tree goal grammar graph heuristic heuristic function important input INTERLISP ISA links John knowledge representation labelings LISP Marcus match methods minimax move MYCIN natural language necessary node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production system PROLOG propositional logic question reasoning representing knowledge rules Schank script search procedure search process Section semantic net sentence shown in Figure simple situation slots solution solve specific stack statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true understanding variety