Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 42
The recoverability of a problem plays an important role in determining the
complexity of the control structure necessary for its solution . Ignorable problems
can be solved using a simple control structure that never backtracks . Such a
control ...
The recoverability of a problem plays an important role in determining the
complexity of the control structure necessary for its solution . Ignorable problems
can be solved using a simple control structure that never backtracks . Such a
control ...
Página 64
Whenever it is necessary to refer to the description of the current problem state ,
look at the initial state description and also look back through all the nodes on the
path from the start state to the current state . This approach makes backtracking ...
Whenever it is necessary to refer to the description of the current problem state ,
look at the initial state description and also look back through all the nodes on the
path from the start state to the current state . This approach makes backtracking ...
Página 303
In order to understand ( i.e. construct the appropriate representation for ) a
sentence , it is necessary to do two things : • Understand each of the words in the
sentence . • Put those words together to form a structure that represents the
meaning ...
In order to understand ( i.e. construct the appropriate representation for ) a
sentence , it is necessary to do two things : • Understand each of the words in the
sentence . • Put those words together to form a structure that represents the
meaning ...
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Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problem Solving Methods | 55 |
Game Playing | 113 |
Derechos de autor | |
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Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt block called chapter choose clauses combined complete concept consider constraint contains corresponding dependency described determine discussed domain evidence example exploit explore fact frame function given goal grammar graph heuristic important indicates initial input interpretation involved John kinds knowledge known labelings language lead learning logic look match means methods move necessary node objects occur operators particular path performed position possible preconditions predicate present probability problem procedure produce prove question reasoning representation represented result rules satisfied script selected semantic sentence shown in Figure shows simple single situation solution solve space specific statements step stored structure Suppose task techniques things tion tree true understanding variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |