Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 32
... production systems can be used to model any com- putable procedure . This was shown by Post [ Post , 1943 ] . A good ... system model has other advantages as a formalism in A.I .: It is a good way to model the strong data - driven nature of ...
... production systems can be used to model any com- putable procedure . This was shown by Post [ Post , 1943 ] . A good ... system model has other advantages as a formalism in A.I .: It is a good way to model the strong data - driven nature of ...
Página 48
... PRODUCTION SYSTEM CHARACTERISTICS We have just examined a set of characteristics that distinguish various classes of problems . We have also argued that production systems are a good way to describe the operations that can be performed ...
... PRODUCTION SYSTEM CHARACTERISTICS We have just examined a set of characteristics that distinguish various classes of problems . We have also argued that production systems are a good way to describe the operations that can be performed ...
Página 49
... production system is a production system that is both monotonic and partially commutative.8 The significance of these categories of production systems lies in the relationship between the categories and appropriate implementation ...
... production system is a production system that is both monotonic and partially commutative.8 The significance of these categories of production systems lies in the relationship between the categories and appropriate implementation ...
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A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY Artificial Intelligence backtracking best-first search blocks world branching factor breadth-first search Caesar Chapter chess clauses CLEAR(A complete concept conceptual dependency consider constraints contains database described discussed domain example exploit explore fact frame game tree goal grammar graph heuristic heuristic function important input INTERLISP ISA links John knowledge representation labelings LISP Marcus match methods minimax move MYCIN natural language necessary node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production system PROLOG propositional logic question reasoning representing knowledge rules Schank script search procedure search process Section semantic net sentence shown in Figure simple situation slots solution solve specific stack statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true understanding variety