Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 215
... Representing Knowledge Semantic nets were originally designed as a way to represent the meanings of English words . In a semantic net , information is represented as a set of nodes connected to each other by a set of labeled arcs ...
... Representing Knowledge Semantic nets were originally designed as a way to represent the meanings of English words . In a semantic net , information is represented as a set of nodes connected to each other by a set of labeled arcs ...
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... represented in CD , the event represented by the sentence I gave the man a book would be represented as shown in Figure 7-8 . As we mentioned before , conceptual dependency provides not only a struc- ture in which knowledge can be ...
... represented in CD , the event represented by the sentence I gave the man a book would be represented as shown in Figure 7-8 . As we mentioned before , conceptual dependency provides not only a struc- ture in which knowledge can be ...
Página 238
... represented by the events it contains . Thus although scripts are less general structures than are frames , and so are not suitable for represent- ing all kinds of knowledge , they can be very effective for representing the specific ...
... represented by the events it contains . Thus although scripts are less general structures than are frames , and so are not suitable for represent- ing all kinds of knowledge , they can be very effective for representing the specific ...
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A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY Artificial Intelligence backtracking best-first search blocks world branching factor breadth-first search Caesar Chapter chess clauses CLEAR(A complete concept conceptual dependency consider constraints contains database described discussed domain example exploit explore fact frame game tree goal grammar graph heuristic heuristic function important input INTERLISP ISA links John knowledge representation labelings LISP Marcus match methods minimax move MYCIN natural language necessary node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production system PROLOG propositional logic question reasoning representing knowledge rules Schank script search procedure search process Section semantic net sentence shown in Figure simple situation slots solution solve specific stack statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true understanding variety