Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página xi
... selected papers from the literature so that they become familiar with the way in which A.I. research is conducted . The book can also serve as the text for a one semester undergraduate A.I. course , but it will not be possible to cover ...
... selected papers from the literature so that they become familiar with the way in which A.I. research is conducted . The book can also serve as the text for a one semester undergraduate A.I. course , but it will not be possible to cover ...
Página 4
... selected . A program to perform the task is proposed and then tested . Although we have not been completely successful at creating programs that perform all the selected tasks , most scientists believe that many of the problems that ...
... selected . A program to perform the task is proposed and then tested . Although we have not been completely successful at creating programs that perform all the selected tasks , most scientists believe that many of the problems that ...
Página 385
... selected slots of the source frame has been proposed , it must be filtered using knowledge from the target frame ... selected in step 2 , select those slots that are present in close relatives of the target . 4. If there were still none ...
... selected slots of the source frame has been proposed , it must be filtered using knowledge from the target frame ... selected in step 2 , select those slots that are present in close relatives of the target . 4. If there were still none ...
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A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY Artificial Intelligence backtracking best-first search blocks world branching factor breadth-first search Caesar Chapter chess clauses CLEAR(A complete concept conceptual dependency consider constraints contains database described discussed domain example exploit explore fact frame game tree goal grammar graph heuristic heuristic function important input INTERLISP ISA links John knowledge representation labelings LISP Marcus match methods minimax move MYCIN natural language necessary node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production system PROLOG propositional logic question reasoning representing knowledge rules Schank script search procedure search process Section semantic net sentence shown in Figure simple situation slots solution solve specific stack statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true understanding variety