Artificial Intelligence |
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Página 29
Chapter 2 Problems , Problem Spaces , and Search In the last chapter , we gave
a brief description of the kinds of problems with which Al is typically concerned ,
as well as a couple of examples of the techniques it offers to solve those ...
Chapter 2 Problems , Problem Spaces , and Search In the last chapter , we gave
a brief description of the kinds of problems with which Al is typically concerned ,
as well as a couple of examples of the techniques it offers to solve those ...
Página 32
Notice that in order to describe the operators completely , it was necessary to
make explicit some assumptions not mentioned in the problem statement . We
have assumed that we can fill a jug from the pump , that we can pour water out of
a jug ...
Notice that in order to describe the operators completely , it was necessary to
make explicit some assumptions not mentioned in the problem statement . We
have assumed that we can fill a jug from the pump , that we can pour water out of
a jug ...
Página 35
3 for a description of one program that solves a piece of this problem . Until it
becomes possible to automate this process , it must be done by hand , however .
For simple problems , such as chess or the water jug , this is not very difficult .
3 for a description of one program that solves a piece of this problem . Until it
becomes possible to automate this process , it must be done by hand , however .
For simple problems , such as chess or the water jug , this is not very difficult .
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Contenido
What Is Artificial Intelligence? | 3 |
Problems Problem Spaces and Search | 29 |
Heuristic Search Techniques | 63 |
Derechos de autor | |
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Términos y frases comunes
active addition agents algorithm allow answer apply approach assertions becomes belief build called Chapter clauses combined complete concept consider consistent constraints contains corresponding define dependency described discussed domain elements example fact Figure function given goal heuristic important initial input instance interpretation John kinds knowledge knowledge base labeled language learning logic look match meaning methods move natural necessary node object occur operators output particular path perform position possible predicate present problem procedure produce properties question reasoning relation represent representation result robot rules semantic sentence shown in Figure shows simple single situation slot solution solve space specific statements step stored structure Suppose task techniques things tree true understanding units usually variables weights