Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 12
... called the element's key . Sometimes this key is simply the element itself . This would be done if , for example , the elements being considered were already integers . If the elements are not already in a numeric form , however , they ...
... called the element's key . Sometimes this key is simply the element itself . This would be done if , for example , the elements being considered were already integers . If the elements are not already in a numeric form , however , they ...
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... called combinatorial explosion . To combat it , a new control strategy is needed . We can beat the strategy outlined above using a technique called branch- and - bound . Begin generating complete paths , keeping track of the shortest ...
... called combinatorial explosion . To combat it , a new control strategy is needed . We can beat the strategy outlined above using a technique called branch- and - bound . Begin generating complete paths , keeping track of the shortest ...
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... called , A , B , and C are bound . So the PROLOG interpreter must find a value for D such that Discrim is true of ( A , B , C , D ) . The same is true of the calls to the built - in functions Mult and Add . They are called with two ...
... called , A , B , and C are bound . So the PROLOG interpreter must find a value for D such that Discrim is true of ( A , B , C , D ) . The same is true of the calls to the built - in functions Mult and Add . They are called with two ...
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addition algorithm already answer appear applied approach appropriate Artificial Intelligence attempt better block called Chapter choose clauses combined complete concept consider contains corresponding dependency described discussed domain example exploit explore fact frame function given goal grammar graph heuristic important indicates initial input interpretation involved John kinds knowledge labelings language learning logic look machine Marcus match means methods move natural necessary node objects occur operators particular path patterns perform position possible predicate present problem procedure produce prove question reasoning representation represented result rules satisfied script selected semantic sentence shown in Figure shows simple single situation solution solve space specific stack statement step stored structure Suppose task techniques things tion tree true understanding variety