Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 222
... Dependency Conceptual dependency ( often nicknamed CD ) is a theory of how to represent the meaning of natural language sentences in a way that Facilitates drawing inferences from the sentences . • Is independent of the language in ...
... Dependency Conceptual dependency ( often nicknamed CD ) is a theory of how to represent the meaning of natural language sentences in a way that Facilitates drawing inferences from the sentences . • Is independent of the language in ...
Página 223
... dependency . • Double arrow indicates two way link between actor and action . ⚫p indicates past tense . • ATRANS is one of the primitive acts used by the theory . It indicates trans- fer of possession . ⚫o indicates the object case ...
... dependency . • Double arrow indicates two way link between actor and action . ⚫p indicates past tense . • ATRANS is one of the primitive acts used by the theory . It indicates trans- fer of possession . ⚫o indicates the object case ...
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... dependency 325 208 , 213 , 222 , 298 , 69 Conflict resolution Conjunctive normal form 148 CONNIVER 397 Constraint posting 276 Constraint satisfaction 94 , 178 , 276 , 350 , 356 Context - free languages 314 Conversational postulates 337 ...
... dependency 325 208 , 213 , 222 , 298 , 69 Conflict resolution Conjunctive normal form 148 CONNIVER 397 Constraint posting 276 Constraint satisfaction 94 , 178 , 276 , 350 , 356 Context - free languages 314 Conversational postulates 337 ...
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A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY Artificial Intelligence backtracking best-first search branching factor breadth-first search Chapter chess clauses CLEAR(A complete Computer concept conceptual dependency consider constraints contains database described discussed domain example expert systems exploit explore fact frame game tree goal grammar graph heuristic heuristic function important input INTERLISP ISA links John knowledge representation labelings learning LISP machine Marcus match methods minimax move MYCIN natural language node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production system PROLOG propositional logic question reasoning representing knowledge rules Schank script search procedure search process Section semantic net sentence shown in Figure simple situation slots solution solve specific stack statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true variety