Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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... discussed partially commutative production systems that are also monotonic . They are good for problems where things do not change ; new things get created . Nonmonotonic , partially commutative systems , on the other hand , are useful ...
... discussed partially commutative production systems that are also monotonic . They are good for problems where things do not change ; new things get created . Nonmonotonic , partially commutative systems , on the other hand , are useful ...
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... discussed in the rest of this chapter . 8.3 EXPERT SYSTEMS So far , the majority of the programs we have discussed have been designed to perform " common sense " reasoning tasks -- tasks any person could easily perform . There is a ...
... discussed in the rest of this chapter . 8.3 EXPERT SYSTEMS So far , the majority of the programs we have discussed have been designed to perform " common sense " reasoning tasks -- tasks any person could easily perform . There is a ...
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... discussed a variety of such descriptions in Chapter 7. Scripts , in particular , have been used extensively to aid in natural language understanding . Recall that scripts record commonly occurring sequences of events . Because a script ...
... discussed a variety of such descriptions in Chapter 7. Scripts , in particular , have been used extensively to aid in natural language understanding . Recall that scripts record commonly occurring sequences of events . Because a script ...
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addition algorithm already answer appear applied approach appropriate Artificial Intelligence attempt better block called Chapter choose clauses combined complete concept consider contains corresponding dependency described discussed domain example exploit explore fact frame function given goal grammar graph heuristic important indicates initial input interpretation involved John kinds knowledge labelings language learning logic look machine Marcus match means methods move natural necessary node objects occur operators particular path patterns perform position possible predicate present problem procedure produce prove question reasoning representation represented result rules satisfied script selected semantic sentence shown in Figure shows simple single situation solution solve space specific stack statement step stored structure Suppose task techniques things tion tree true understanding variety