Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 140
Here we have used the inclusive or interpretation . Some people will argue ,
however , that this English ... Often only one of the two interpretations seems
likely , so people tend to favor it . 7 . People only try to assassinate rulers they are
not ...
Here we have used the inclusive or interpretation . Some people will argue ,
however , that this English ... Often only one of the two interpretations seems
likely , so people tend to favor it . 7 . People only try to assassinate rulers they are
not ...
Página 311
For example , if the auxiliary verb interpretation of have in the previous example
is built , it will be discarded if no participle , such as taken , ever appears . The
major disadvantage of this approach is that , because it results in many spurious
...
For example , if the auxiliary verb interpretation of have in the previous example
is built , it will be discarded if no participle , such as taken , ever appears . The
major disadvantage of this approach is that , because it results in many spurious
...
Página 312
The following noun phrase would then be interpreted and recorded simply as a
noun phrase . ... If it is important that not just one interpretation but rather all
possible ones be found , then either all possible paths must be followed ( which
is very ...
The following noun phrase would then be interpreted and recorded simply as a
noun phrase . ... If it is important that not just one interpretation but rather all
possible ones be found , then either all possible paths must be followed ( which
is very ...
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Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problemsolving Methods | 55 |
Game Playing | 113 |
Derechos de autor | |
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Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt block called chapter choose clauses combined complete concept consider constraints contains corresponding dependency described determine discussed domain evidence example exists exploit explore fact frame function given goal grammar graph heuristic important indicates initial input interpretation involved John kinds knowledge labelings language lead learning logic look match means mechanism methods move necessary node objects occur operators particular path performed position possible preconditions predicate present probability problem procedure produce prove question reasoning representation represented result rules satisfied script selected semantic sentence shown in Figure shows simple single situation solution solve space specific statements step stored structure Suppose task techniques things tion tree true understanding variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |