Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 44
... path we follow . If we do follow one path successfully to the answer , there is no reason to go back and see if some other path might also lead to a solution . But now consider again the traveling salesman problem . Our goal is to find ...
... path we follow . If we do follow one path successfully to the answer , there is no reason to go back and see if some other path might also lead to a solution . But now consider again the traveling salesman problem . Our goal is to find ...
Página 81
... path in g ( OLD ) , and update f ' ( OLD ) . 4. If SUCCESSOR was not on OPEN , see if it is on CLOSED . If so , call the node on CLOSED OLD , and add OLD to the list of BESTNODE's successors . Check to see if the new path or the old path ...
... path in g ( OLD ) , and update f ' ( OLD ) . 4. If SUCCESSOR was not on OPEN , see if it is on CLOSED . If so , call the node on CLOSED OLD , and add OLD to the list of BESTNODE's successors . Check to see if the new path or the old path ...
Página 125
... PATH = BEST - PATH 6. Return the structure VALUE = PASS - THRESH ; PATH = BEST - PATH The effectiveness of the alpha - beta procedure depends greatly on the order in which paths are examined . If the worst paths are examined first ...
... PATH = BEST - PATH 6. Return the structure VALUE = PASS - THRESH ; PATH = BEST - PATH The effectiveness of the alpha - beta procedure depends greatly on the order in which paths are examined . If the worst paths are examined first ...
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addition algorithm already answer appear applied approach appropriate Artificial Intelligence attempt better block called Chapter choose clauses combined complete concept consider contains corresponding dependency described discussed domain example exploit explore fact frame function given goal grammar graph heuristic important indicates initial input interpretation involved John kinds knowledge labelings language learning logic look machine Marcus match means methods move natural necessary node objects occur operators particular path patterns perform position possible predicate present problem procedure produce prove question reasoning representation represented result rules satisfied script selected semantic sentence shown in Figure shows simple single situation solution solve space specific stack statement step stored structure Suppose task techniques things tion tree true understanding variety