Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
Dentro del libro
Resultados 1-3 de 75
Página 152
Recall that this means that both clauses must be true ( i . e . , the clauses ,
although they look independent , are really conjoined ) . Now we observe that
precisely one of winter and ~ winter will be true at any point . If winter is true , then
cold ...
Recall that this means that both clauses must be true ( i . e . , the clauses ,
although they look independent , are really conjoined ) . Now we observe that
precisely one of winter and ~ winter will be true at any point . If winter is true , then
cold ...
Página 154
p Vavr “ p V “ q at va Figure 5 – 8 : Resolution in Propositional Logic comes so
restricted that there is no way it can be true . This is indicated by the generation of
the empty clause . To see how this works , let ' s look again at the example .
p Vavr “ p V “ q at va Figure 5 – 8 : Resolution in Propositional Logic comes so
restricted that there is no way it can be true . This is indicated by the generation of
the empty clause . To see how this works , let ' s look again at the example .
Página 270
Sometimes the regression process generates not the node itself or True or False ,
but rather some different goal that the system should strive to attain . This
situation does not arise in our simple blocks world , but it does in other domains .
Sometimes the regression process generates not the node itself or True or False ,
but rather some different goal that the system should strive to attain . This
situation does not arise in our simple blocks world , but it does in other domains .
Comentarios de la gente - Escribir un comentario
No encontramos ningún comentario en los lugares habituales.
Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problemsolving Methods | 55 |
Game Playing | 113 |
Derechos de autor | |
Otras 8 secciones no mostradas
Otras ediciones - Ver todas
Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt block called chapter choose clauses combined complete concept consider constraints contains corresponding dependency described determine discussed domain evidence example exists exploit explore fact frame function given goal grammar graph heuristic important indicates initial input interpretation involved John kinds knowledge labelings language lead learning logic look match means mechanism methods move necessary node objects occur operators particular path performed position possible preconditions predicate present probability problem procedure produce prove question reasoning representation represented result rules satisfied script selected semantic sentence shown in Figure shows simple single situation solution solve space specific statements step stored structure Suppose task techniques things tion tree true understanding variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |