Artificial IntelligenceMcGraw-Hill, 1991 - 621 páginas A revision of an established text for undergraduate and postgraduate Artificial Intelligence courses, this text incorporates the latest research and methods. |
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Página 284
... actions , that can be used to describe other kinds of knowledge . For example , physical objects , which in CD are simply represented as atomic units , have been analyzed in Lehnert [ 1978 ] . A similar analysis of social actions is ...
... actions , that can be used to describe other kinds of knowledge . For example , physical objects , which in CD are simply represented as atomic units , have been analyzed in Lehnert [ 1978 ] . A similar analysis of social actions is ...
Página 356
... actions should be taken under what circumstances . A reactive system is very different from the other kinds of planning systems we have discussed because it chooses actions one at a time ; it does not anticipate and select an entire action ...
... actions should be taken under what circumstances . A reactive system is very different from the other kinds of planning systems we have discussed because it chooses actions one at a time ; it does not anticipate and select an entire action ...
Página 359
... actions that could be performed and where the mapping has been designed so that for each event , an appropriate action will be performed . There is very little absolute in the notion of understanding . If you say to an airline database ...
... actions that could be performed and where the mapping has been designed so that for each event , an appropriate action will be performed . There is very little absolute in the notion of understanding . If you say to an airline database ...
Contenido
What Is Artificial Intelligence? | 3 |
5 | 24 |
Heuristic Search Techniques | 63 |
Derechos de autor | |
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Términos y frases comunes
Abbott agents algorithm answer apply approach ARMEMPTY assertions attributes axioms backpropagation backtracking backward belief best-first search breadth-first search Caesar called Chapter chess clauses complete concept conceptual dependency consider constraints contains contradiction corresponding define depth-first depth-first search described discussed domain example fact function game tree goal grammar graph heuristic Horn clauses important inference inheritance input instance interpretation isa links John justification knowledge base knowledge representation labeled learning Marcus match minimax move MYCIN natural language node object ON(B ON(C operators output parsing particular path perceptron perform players possible preconditions predicate logic problem problem-solving procedure produce PROLOG represent result robot rules script Section semantic semantic net sentence shown in Figure simple slot solution solve specific step structure Suppose syntactic task techniques theorem things tree truth maintenance system understanding variables version space