The Game of GoBookRix, 2014 M06 2 - 179 páginas The Game of Go by Arthur Smith (1870-1929), first published in 1908. This book is intended as a practical guide to the game of Go. It is especially designed to assist students of the game who have acquired a smattering of it in some way and who wish to investigate it further at their leisure. Go (Chinese: weiqi, Japanese: igo, Korean: baduk, Vietnamese: cờ vây, common meaning: "encircling game") is a board game for two players that originated in China more than 2,500 years ago. The game is noted for being rich in strategy despite its relatively simple rules. According to chess master Emanuel Lasker: "The rules of Go are so elegant, organic, and rigorously logical that if intelligent life forms exist elsewhere in the universe, they almost certainly play Go." |
Dentro del libro
Resultados 1-5 de 21
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... skill, into which the element of chance does not enter; moreover, it is an exceedingly difficult game to learn, and ... skill become apparent, and it may be unhesitatingly recommended to that part of the community, however small it may ...
... skill, into which the element of chance does not enter; moreover, it is an exceedingly difficult game to learn, and ... skill become apparent, and it may be unhesitatingly recommended to that part of the community, however small it may ...
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... skill. On the other hand, these considerations are balanced by the greater number of combinations and by the greater number of places on the board where conflicts take place. As a rule it may be said that two average players of about ...
... skill. On the other hand, these considerations are balanced by the greater number of combinations and by the greater number of places on the board where conflicts take place. As a rule it may be said that two average players of about ...
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... skill at the game, and it has come to be regarded in Japan as their national game. In the old Chinese works three persons are named as the originators of the game, but in Japan its invention is commonly attributed to only one of these ...
... skill at the game, and it has come to be regarded in Japan as their national game. In the old Chinese works three persons are named as the originators of the game, but in Japan its invention is commonly attributed to only one of these ...
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... skill at the game. This custom existed up to the time of the fall of the Shogunate. That the Japanese could find pleasure in merely watching a game that is so abstract in its nature and so difficult to understand is evidence of the fact ...
... skill at the game. This custom existed up to the time of the fall of the Shogunate. That the Japanese could find pleasure in merely watching a game that is so abstract in its nature and so difficult to understand is evidence of the fact ...
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... skill, disdained to accept the handicap, and met his adversary on even terms. The game was proceeding in the presence of the court nobles before the Shogun had appeared, and among the spectators was Matsudaira Higo no Kami, one of the ...
... skill, disdained to accept the handicap, and met his adversary on even terms. The game was proceeding in the presence of the court nobles before the Shogun had appeared, and among the spectators was Matsudaira Higo no Kami, one of the ...
Contenido
Sección 13 | 8 |
Sección 14 | 20 |
Sección 15 | 13 |
Sección 16 | 18 |
Sección 17 | 32 |
Sección 18 | 40 |
Sección 19 | 42 |
Sección 20 | 42 |
Sección 9 | xi |
Sección 10 | xi |
Sección 11 | xi |
Sección 12 | xvi |
Sección 21 | 44 |
Sección 22 | 10 |
Sección 23 | 16 |
Sección 24 | 17 |
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Términos y frases comunes
actual play advantage adversary adversary’s stones beginner better game Black plays black stones Black would play Black’s territory capture Chess Chess openings commencing completely surrounded Dame dead stones defends Diagram edge end game end positions following stones four stones gained game of Go Go players group of stones Handicap Black White Handicap Plate 24 handicap stone Handicap White Black Honinbo Dosaku Honinbo Shuye Inseki Japan Joseki Jowa Kageme kakari kill Kogeima Komoku Korschelt means methods of play Murase Shuho necessary opening Osaeru placed Plate 13 Plate 37 Plate 42 play at Q prevents White reply retains the Sente right-hand corner rule of Ko Seki Semeai Shogun shown in Plate side situation skill stone is played stones on line Takamoku Takes Tenuki three stones Tsugu vacant intersections vacant space Watari weaker player White attacks white group White plays white stones White threatens Yasui Sanchi