The Game of GoBookRix, 2014 M06 2 - 179 páginas The Game of Go by Arthur Smith (1870-1929), first published in 1908. This book is intended as a practical guide to the game of Go. It is especially designed to assist students of the game who have acquired a smattering of it in some way and who wish to investigate it further at their leisure. Go (Chinese: weiqi, Japanese: igo, Korean: baduk, Vietnamese: cờ vây, common meaning: "encircling game") is a board game for two players that originated in China more than 2,500 years ago. The game is noted for being rich in strategy despite its relatively simple rules. According to chess master Emanuel Lasker: "The rules of Go are so elegant, organic, and rigorously logical that if intelligent life forms exist elsewhere in the universe, they almost certainly play Go." |
Dentro del libro
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... players of about equal strength will find more pleasure in Go than in Chess, for in Chess it is almost certain that the first of two such players who loses a piece will lose the game, and further play is mostly an unsuccessful struggle ...
... players of about equal strength will find more pleasure in Go than in Chess, for in Chess it is almost certain that the first of two such players who loses a piece will lose the game, and further play is mostly an unsuccessful struggle ...
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... Go, it may be said that ordinary players finish a game in an hour or two, but as in Chess, a championship game may be continued through several sittings, and may last eight or ten hours. There is on record, however, an authentic account ...
... Go, it may be said that ordinary players finish a game in an hour or two, but as in Chess, a championship game may be continued through several sittings, and may last eight or ten hours. There is on record, however, an authentic account ...
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... Go players, because there are now hundreds of players in Japan who can replace a game move for move after it has been disarranged. It is in fact the customary thing for a teacher of the game to play the game over in that way in order to ...
... Go players, because there are now hundreds of players in Japan who can replace a game move for move after it has been disarranged. It is in fact the customary thing for a teacher of the game to play the game over in that way in order to ...
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... Go players among the nobility (and to them the knowledge of the game was entirely confined) was very small indeed. In the period called Kasho (848–851 A.D.), and in Nin Ju (851–854 A.D.), a Japanese prince dwelt in China, and was there ...
... Go players among the nobility (and to them the knowledge of the game was entirely confined) was very small indeed. In the period called Kasho (848–851 A.D.), and in Nin Ju (851–854 A.D.), a Japanese prince dwelt in China, and was there ...
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... Go in his house when he was suddenly attacked by his enemies, and he is ... Go ban,” “Go ishi,” and “Go tsubo” look precisely like those which are at present ... players. All three of the great Japanese generals, Nobunaga, Hideyoshi, and ...
... Go in his house when he was suddenly attacked by his enemies, and he is ... Go ban,” “Go ishi,” and “Go tsubo” look precisely like those which are at present ... players. All three of the great Japanese generals, Nobunaga, Hideyoshi, and ...
Contenido
Sección 13 | 8 |
Sección 14 | 20 |
Sección 15 | 13 |
Sección 16 | 18 |
Sección 17 | 32 |
Sección 18 | 40 |
Sección 19 | 42 |
Sección 20 | 42 |
Sección 9 | xi |
Sección 10 | xi |
Sección 11 | xi |
Sección 12 | xvi |
Sección 21 | 44 |
Sección 22 | 10 |
Sección 23 | 16 |
Sección 24 | 17 |
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Términos y frases comunes
actual play advantage adversary adversary’s stones beginner better game Black plays black stones Black would play Black’s territory capture Chess Chess openings commencing completely surrounded Dame dead stones defends Diagram edge end game end positions following stones four stones gained game of Go Go players group of stones Handicap Black White Handicap Plate 24 handicap stone Handicap White Black Honinbo Dosaku Honinbo Shuye Inseki Japan Joseki Jowa Kageme kakari kill Kogeima Komoku Korschelt means methods of play Murase Shuho necessary opening Osaeru placed Plate 13 Plate 37 Plate 42 play at Q prevents White reply retains the Sente right-hand corner rule of Ko Seki Semeai Shogun shown in Plate side situation skill stone is played stones on line Takamoku Takes Tenuki three stones Tsugu vacant intersections vacant space Watari weaker player White attacks white group White plays white stones White threatens Yasui Sanchi