Computer games, Volumen1

David N. L. Levy
Springer-Verlag, 1988 - 456 páginas
"Computer Games I" is the first volume in a two part compendium of papers covering the most important material available on the development of computer strategy games. These selections range from discussions of mathematical analyses of games, to more qualitative concerns of whether a computer game should follow human thought processes rather than a "brute force" approach, to papers which will benefit readers trying to program their own games. Contributions include selections from the major players in the development of computer games: Claude Shannon whose work still forms the foundation of most contemporary chess programs, Edward O. Thorpe whose invention of the card counting method caused Las Vegas casinos to change their blackjack rules, and Hans Berliner whose work has been fundamental to the development of backgammon and chess games.

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by Edward O Thorp
by Emmett B Keeler and Joel Spencer
by Claude E Shannon
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David Levy is an internationally recognized expert on artificial intelligence. He is president of the International Com-puter Games Association and in 1997 led the team that won the Loebner Prize--the world championship for conversational computer software. In 2006 he became the first person ever to present papers on intimate relationships with robotic partners at an international conference. He is also the author of "Robots Unlimited." Levy lives in London with his wife, Christine, and their cat.

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