Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 50
... addition of C will have no effect ; if C is added to B , however , a different stable compound may be formed , so that later addition of A will have no effect . Nonpartially commuta- tive production systems are less likely to produce ...
... addition of C will have no effect ; if C is added to B , however , a different stable compound may be formed , so that later addition of A will have no effect . Nonpartially commuta- tive production systems are less likely to produce ...
Página 162
... addition to the resolution rule : • Substitution of one value for another to which it is equal . • Reduction of computable predicates . If the predicate evaluates to F , it can simply be dropped , since adding \ F to a disjunction ...
... addition to the resolution rule : • Substitution of one value for another to which it is equal . • Reduction of computable predicates . If the predicate evaluates to F , it can simply be dropped , since adding \ F to a disjunction ...
Página 395
... addition , it has a collection of other features that facilitate the construction of large programs . These features include : • a variety of data types , in addition to lists . Although lists are central to many AI programs , other ...
... addition , it has a collection of other features that facilitate the construction of large programs . These features include : • a variety of data types , in addition to lists . Although lists are central to many AI programs , other ...
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A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY backtracking best-first search blocks world branching factor breadth-first search Caesar Chapter chess clauses CLEAR(A complete concept conceptual dependency consider constraint contains database described discussed domain example expert systems exploit explore fact frame game tree given grammar graph heuristic function important input INTERLISP ISA links John knowledge representation labelings learning LISP Marcus match minimax move MTRANS MYCIN node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production systems PROLOG propositional logic question reasoning representing knowledge resolution rules satisfied script search procedure search process Section semantic net semantic nets sentence shown in Figure simple situation slots solution solve specific statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true understanding UNSTACK variable variety vertex