Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 99
... analysis allows us to do that . The means - ends analysis process centers around the detection of dif- ferences between the current state and the goal state . Once such a difference is isolated , an operator that can reduce the ...
... analysis allows us to do that . The means - ends analysis process centers around the detection of dif- ferences between the current state and the goal state . Once such a difference is isolated , an operator that can reduce the ...
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... analysis is often best performed by conducting simulations using Monte Carlo techniques . To analyze the average ... analysis of the A * algorithm , as well as for two different algorithms for solving the eight - queens problem . In his ...
... analysis is often best performed by conducting simulations using Monte Carlo techniques . To analyze the average ... analysis of the A * algorithm , as well as for two different algorithms for solving the eight - queens problem . In his ...
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... analysis procedure to choose the one that makes sense in the context of the entire input . Or it can apply its own analysis procedure in which many segments are examined to constrain the choice of label for each segment . • Analysis ...
... analysis procedure to choose the one that makes sense in the context of the entire input . Or it can apply its own analysis procedure in which many segments are examined to constrain the choice of label for each segment . • Analysis ...
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A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY backtracking best-first search blocks world branching factor breadth-first search Caesar Chapter chess clauses CLEAR(A complete concept conceptual dependency consider constraint contains database described discussed domain example expert systems exploit explore fact frame game tree given grammar graph heuristic function important input INTERLISP ISA links John knowledge representation labelings learning LISP Marcus match minimax move MTRANS MYCIN node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production systems PROLOG propositional logic question reasoning representing knowledge resolution rules satisfied script search procedure search process Section semantic net semantic nets sentence shown in Figure simple situation slots solution solve specific statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true understanding UNSTACK variable variety vertex