Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
Dentro del libro
Resultados 1-3 de 73
Página 213
It often turns out , unfortunately , that the more complex the knowledge structures
are , the harder it is to tell when a particular one is appropriate . In fact , in order to
have access to the right structure for describing a particular situation , it is ...
It often turns out , unfortunately , that the more complex the knowledge structures
are , the harder it is to tell when a particular one is appropriate . In fact , in order to
have access to the right structure for describing a particular situation , it is ...
Página 232
The program will then attempt to find appropriate values by examining the current
situation . If values that satisfy the required restrictions can be found , they are put
into the appropriate slots of the instantiated frame . If no appropriate values ...
The program will then attempt to find appropriate values by examining the current
situation . If values that satisfy the required restrictions can be found , they are put
into the appropriate slots of the instantiated frame . If no appropriate values ...
Página 236
Reasoning with the knowledge If a particular script is known to be appropriate in
a given situation , then it can be very useful in predicting the occurrence of events
that were not explicitly mentioned . Scripts can also be useful by indicating how ...
Reasoning with the knowledge If a particular script is known to be appropriate in
a given situation , then it can be very useful in predicting the occurrence of events
that were not explicitly mentioned . Scripts can also be useful by indicating how ...
Comentarios de la gente - Escribir un comentario
No encontramos ningún comentario en los lugares habituales.
Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problem Solving Methods | 55 |
Chapter 7 | 103 |
Derechos de autor | |
Otras 14 secciones no mostradas
Otras ediciones - Ver todas
Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt better block called Chapter choose clauses combined complete concept consider contains dependency described determine discussed domain example exists exploit explore fact Figure frame function given goal graph heuristic important indicates input interpretation involved John kinds knowledge known labelings language learning logic look Marcus match means methods move necessary node objects occur operators particular path performed play position possible predicate present problem procedure produce proof prove question reasoning representation represented resolution result rules satisfy semantic sentence shown in Figure shows simple single situation solution solve space specific statements step structure substitution Suppose task techniques theorem things tion tree true understanding variable variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |