Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 311
For example , if the auxiliary verb interpretation of have in the previous example
is built , it will be discarded if no participle , such as taken , ever appears . The
major disadvantage of this approach is that , because it results in many spurious
...
For example , if the auxiliary verb interpretation of have in the previous example
is built , it will be discarded if no participle , such as taken , ever appears . The
major disadvantage of this approach is that , because it results in many spurious
...
Página 312
The following noun phrase would then be interpreted and recorded simply as a
noun phrase . ... If it is important that not just one interpretation but rather all
possible ones be found , then either all possible paths must be followed ( which
is very ...
The following noun phrase would then be interpreted and recorded simply as a
noun phrase . ... If it is important that not just one interpretation but rather all
possible ones be found , then either all possible paths must be followed ( which
is very ...
Página 327
park - specific John John PTRANS & > pork < > PTRANS specific Jonko - John
peacocks specific ( a ) Dr park with peacocks John PTRANS & Johnco ( 6 )
Figure 9 – 17 : Two CD Interpretations of a Sentence This example illustrates
both the ...
park - specific John John PTRANS & > pork < > PTRANS specific Jonko - John
peacocks specific ( a ) Dr park with peacocks John PTRANS & Johnco ( 6 )
Figure 9 – 17 : Two CD Interpretations of a Sentence This example illustrates
both the ...
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Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problem Solving Methods | 55 |
Chapter 7 | 103 |
Derechos de autor | |
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Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt better block called Chapter choose clauses combined complete concept consider contains dependency described determine discussed domain example exists exploit explore fact Figure frame function given goal graph heuristic important indicates input interpretation involved John kinds knowledge known labelings language learning logic look Marcus match means methods move necessary node objects occur operators particular path performed play position possible predicate present problem procedure produce proof prove question reasoning representation represented resolution result rules satisfy semantic sentence shown in Figure shows simple single situation solution solve space specific statements step structure substitution Suppose task techniques theorem things tion tree true understanding variable variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |