Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 207
the search for a particular piece of information in an ISA hierarchy must begin at
the level representing the most specific concept involved and only move up the
chain toward more general concepts if the specific information is absent .
the search for a particular piece of information in an ISA hierarchy must begin at
the level representing the most specific concept involved and only move up the
chain toward more general concepts if the specific information is absent .
Página 234
Slots representing objects that are involved in the events described in the script .
The presence of these objects can be inferred even if they are not mentioned
explicitly . Slots representing people who are involved in the events described in
...
Slots representing objects that are involved in the events described in the script .
The presence of these objects can be inferred even if they are not mentioned
explicitly . Slots representing people who are involved in the events described in
...
Página 330
Si contains the specific entities involved in a particular purchase ( i . e . exchange
for dollars ) of bolts . • S2 contains the specific entities involved in a particular
attaching operation of a pump to a platform . • S3 contains the specific entities ...
Si contains the specific entities involved in a particular purchase ( i . e . exchange
for dollars ) of bolts . • S2 contains the specific entities involved in a particular
attaching operation of a pump to a platform . • S3 contains the specific entities ...
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Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problem Solving Methods | 55 |
Chapter 7 | 103 |
Derechos de autor | |
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Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt better block called Chapter choose clauses combined complete concept consider contains dependency described determine discussed domain example exists exploit explore fact Figure frame function given goal graph heuristic important indicates input interpretation involved John kinds knowledge known labelings language learning logic look Marcus match means methods move necessary node objects occur operators particular path performed play position possible predicate present problem procedure produce proof prove question reasoning representation represented resolution result rules satisfy semantic sentence shown in Figure shows simple single situation solution solve space specific statements step structure substitution Suppose task techniques theorem things tion tree true understanding variable variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |