Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
Dentro del libro
Resultados 1-3 de 77
Página 63
How can the representations of individual objects be combined to form a
representation of a complete problem state ? ... We first discover a way to
describe each individual object ' s state and each fact that could be true about
relationships ...
How can the representations of individual objects be combined to form a
representation of a complete problem state ? ... We first discover a way to
describe each individual object ' s state and each fact that could be true about
relationships ...
Página 204
Before embarking on a discussion of specific mechanisms that have been used
to represent various kinds of real - world knowledge , we need briefly to discuss
several issues that cut across all of them : • Are there any properties of objects
that ...
Before embarking on a discussion of specific mechanisms that have been used
to represent various kinds of real - world knowledge , we need briefly to discuss
several issues that cut across all of them : • Are there any properties of objects
that ...
Página 284
In blackboard systems , the objects represent either hypotheses to be considered
or tasks to be performed ( in the case of activation records ) . Hypotheses stay
around until they are disconfirmed , activation records until they are selected for ...
In blackboard systems , the objects represent either hypotheses to be considered
or tasks to be performed ( in the case of activation records ) . Hypotheses stay
around until they are disconfirmed , activation records until they are selected for ...
Comentarios de la gente - Escribir un comentario
No encontramos ningún comentario en los lugares habituales.
Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problem Solving Methods | 55 |
Chapter 7 | 103 |
Derechos de autor | |
Otras 14 secciones no mostradas
Otras ediciones - Ver todas
Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt better block called Chapter choose clauses combined complete concept consider contains dependency described determine discussed domain example exists exploit explore fact Figure frame function given goal graph heuristic important indicates input interpretation involved John kinds knowledge known labelings language learning logic look Marcus match means methods move necessary node objects occur operators particular path performed play position possible predicate present problem procedure produce proof prove question reasoning representation represented resolution result rules satisfy semantic sentence shown in Figure shows simple single situation solution solve space specific statements step structure substitution Suppose task techniques theorem things tion tree true understanding variable variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |