Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 272
... operators that satisfy those preconditions . Again , in choosing operators , ignore all preconditions whose criticality is less than the level now being considered . Continue this process of considering less and less critical ...
... operators that satisfy those preconditions . Again , in choosing operators , ignore all preconditions whose criticality is less than the level now being considered . Continue this process of considering less and less critical ...
Página 273
... operators that have been selected for incor- poration into the plan . Boxes with rounded ends denote goals that remain to be satisfied . The operators used in this example are slightly different from those we have been using . STACK ...
... operators that have been selected for incor- poration into the plan . Boxes with rounded ends denote goals that remain to be satisfied . The operators used in this example are slightly different from those we have been using . STACK ...
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... operators . This task could also be formulated as an uncontrolled hill- climbing procedure analogous to our first approach to the problem of construct- ing an operator - difference table . But a better approach to this problem , just as ...
... operators . This task could also be formulated as an uncontrolled hill- climbing procedure analogous to our first approach to the problem of construct- ing an operator - difference table . But a better approach to this problem , just as ...
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A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY backtracking best-first search blocks world branching factor breadth-first search Caesar Chapter chess clauses CLEAR(A complete concept conceptual dependency consider constraint contains database described discussed domain example expert systems exploit explore fact frame game tree given grammar graph heuristic function important input INTERLISP ISA links John knowledge representation labelings learning LISP Marcus match minimax move MTRANS MYCIN node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production systems PROLOG propositional logic question reasoning representing knowledge resolution rules satisfied script search procedure search process Section semantic net semantic nets sentence shown in Figure simple situation slots solution solve specific statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true understanding UNSTACK variable variety vertex