Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 16
So we must ask ourselves , “ What is our goal in trying to produce programs that
do the intelligent things that people do ? " Are we trying to produce programs that
do the tasks the same way people do ? Or , are we attempting to produce ...
So we must ask ourselves , “ What is our goal in trying to produce programs that
do the intelligent things that people do ? " Are we trying to produce programs that
do the tasks the same way people do ? Or , are we attempting to produce ...
Página 156
... two of these are equivalent except for lexical variation . But the second two ,
although they produce a match , also produce a substitution that is more
restrictive than absolutely necessary for the match . Because the final substitution
produced ...
... two of these are equivalent except for lexical variation . But the second two ,
although they produce a match , also produce a substitution that is more
restrictive than absolutely necessary for the match . Because the final substitution
produced ...
Página 346
signal . To produce an appropriate response , we must first perform some sort of
categorization of the signal . Typically this categorization process must operate
hierarchically . For example , to analyze a sentence we must first identify
individual ...
signal . To produce an appropriate response , we must first perform some sort of
categorization of the signal . Typically this categorization process must operate
hierarchically . For example , to analyze a sentence we must first identify
individual ...
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Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problem Solving Methods | 55 |
Chapter 7 | 103 |
Derechos de autor | |
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Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt better block called Chapter choose clauses combined complete concept consider contains dependency described determine discussed domain example exists exploit explore fact Figure frame function given goal graph heuristic important indicates input interpretation involved John kinds knowledge known labelings language learning logic look Marcus match means methods move necessary node objects occur operators particular path performed play position possible predicate present problem procedure produce proof prove question reasoning representation represented resolution result rules satisfy semantic sentence shown in Figure shows simple single situation solution solve space specific statements step structure substitution Suppose task techniques theorem things tion tree true understanding variable variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |