Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 91
Such a path represents a circular reasoning chain , such as might arise , for
example , when trying to prove a theorem in mathematics . We might show that
we could prove X if we could prove Y . We might then show that we could prove Y
if we ...
Such a path represents a circular reasoning chain , such as might arise , for
example , when trying to prove a theorem in mathematics . We might show that
we could prove X if we could prove Y . We might then show that we could prove Y
if we ...
Página 159
This is called the set - of - support strategy and corresponds to the intuition that
the contradiction we are looking for must involve the statement we are trying to
prove . Any other contradiction would say that the previously believed statements
...
This is called the set - of - support strategy and corresponds to the intuition that
the contradiction we are looking for must involve the statement we are trying to
prove . Any other contradiction would say that the previously believed statements
...
Página 177
It is important that the problem - solving program not have to prove explicitly that
each of these conditions is not true . Probably the problem statement made no
mention of oars . What the program can do is to assume that only those things it ...
It is important that the problem - solving program not have to prove explicitly that
each of these conditions is not true . Probably the problem statement made no
mention of oars . What the program can do is to assume that only those things it ...
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Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problem Solving Methods | 55 |
Chapter 7 | 103 |
Derechos de autor | |
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Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt better block called Chapter choose clauses combined complete concept consider contains dependency described determine discussed domain example exists exploit explore fact Figure frame function given goal graph heuristic important indicates input interpretation involved John kinds knowledge known labelings language learning logic look Marcus match means methods move necessary node objects occur operators particular path performed play position possible predicate present problem procedure produce proof prove question reasoning representation represented resolution result rules satisfy semantic sentence shown in Figure shows simple single situation solution solve space specific statements step structure substitution Suppose task techniques theorem things tion tree true understanding variable variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |