Artificial Intelligence, Volumen1McGraw-Hill, 1983 - 436 páginas What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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... relations . If some of the implied relations are particularly significant and are used often , it may be desirable to store ... relation . Properties can be associated with the most general object for which they are valid . Fairly simple ...
... relations . If some of the implied relations are particularly significant and are used often , it may be desirable to store ... relation . Properties can be associated with the most general object for which they are valid . Fairly simple ...
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... relation is never affected by the UNSTACK operator . We also need to say that the ON relation is only affected by the UN- STACK operator if the blocks involved in the ON relation are the same ones involved in the UNSTACK operation ...
... relation is never affected by the UNSTACK operator . We also need to say that the ON relation is only affected by the UN- STACK operator if the blocks involved in the ON relation are the same ones involved in the UNSTACK operation ...
Página 401
... relation . Usually the relation will contain variables , and part of the proof process involves finding variable bindings that make the relation true . The backtracking that may be required to find such a set of bindings is handled by ...
... relation . Usually the relation will contain variables , and part of the proof process involves finding variable bindings that make the relation true . The backtracking that may be required to find such a set of bindings is handled by ...
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A.I. programs algorithm answer applied approach appropriate arcs ARMEMPTY backtracking best-first search blocks world branching factor breadth-first search Caesar Chapter chess clauses CLEAR(A complete concept conceptual dependency consider constraint contains database described discussed domain example expert systems exploit explore fact frame game tree given grammar graph heuristic function important input INTERLISP ISA links John knowledge representation labelings learning LISP Marcus match minimax move MTRANS MYCIN node objects ON(B operators parsing particular path performed possible preconditions predicate logic probabilistic problem problem-solving produce production systems PROLOG propositional logic question reasoning representing knowledge resolution rules satisfied script search procedure search process Section semantic net semantic nets sentence shown in Figure simple situation slots solution solve specific statements step strategy structure successors Suppose syntactic task techniques theorem things tion tree true understanding UNSTACK variable variety vertex