Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 148
Resolution is such a procedure , which gains its efficiency from the fact that it
operates on statements that have been ... In other words , to prove a statement ( i
. e . , show that it is valid ) , resolution attempts to show that the negation of the ...
Resolution is such a procedure , which gains its efficiency from the fact that it
operates on statements that have been ... In other words , to prove a statement ( i
. e . , show that it is valid ) , resolution attempts to show that the negation of the ...
Página 176
New statements can be added to the system and new theorems can be proved ,
but neither of these events will ever ... There are several advantages to working
within a system such as this , including : • When a new statement is added to the
...
New statements can be added to the system and new theorems can be proved ,
but neither of these events will ever ... There are several advantages to working
within a system such as this , including : • When a new statement is added to the
...
Página 178
This means that statements that were completely accurate at one time may no
longer be so . ... Unfortunately , this solution is not perfect since it requires that a
separate statement be made about every state at which each predicate is true .
This means that statements that were completely accurate at one time may no
longer be so . ... Unfortunately , this solution is not perfect since it requires that a
separate statement be made about every state at which each predicate is true .
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Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problem Solving Methods | 55 |
Chapter 7 | 103 |
Derechos de autor | |
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Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt better block called Chapter choose clauses combined complete concept consider contains dependency described determine discussed domain example exists exploit explore fact Figure frame function given goal graph heuristic important indicates input interpretation involved John kinds knowledge known labelings language learning logic look Marcus match means methods move necessary node objects occur operators particular path performed play position possible predicate present problem procedure produce proof prove question reasoning representation represented resolution result rules satisfy semantic sentence shown in Figure shows simple single situation solution solve space specific statements step structure substitution Suppose task techniques theorem things tion tree true understanding variable variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |