Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Página 213
It often turns out , unfortunately , that the more complex the knowledge structures
are , the harder it is to tell when a particular one is appropriate . In fact , in order to
have access to the right structure for describing a particular situation , it is ...
It often turns out , unfortunately , that the more complex the knowledge structures
are , the harder it is to tell when a particular one is appropriate . In fact , in order to
have access to the right structure for describing a particular situation , it is ...
Página 234
4 Scripts Recall that for representing individual assertions , we proposed
semantic nets as a useful , general - purpose structure . We then discussed a
more special - purpose structure , conceptual dependency , in which specific
primitives to ...
4 Scripts Recall that for representing individual assertions , we proposed
semantic nets as a useful , general - purpose structure . We then discussed a
more special - purpose structure , conceptual dependency , in which specific
primitives to ...
Página 325
ATNs provide a good structure for parsers for case grammar systems . Unlike
traditional parsing algorithms in which the output structure always mirrors the
structure of the grammar rules that created it , ATNs allow output structures of
arbitrary ...
ATNs provide a good structure for parsers for case grammar systems . Unlike
traditional parsing algorithms in which the output structure always mirrors the
structure of the grammar rules that created it , ATNs allow output structures of
arbitrary ...
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Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problem Solving Methods | 55 |
Chapter 7 | 103 |
Derechos de autor | |
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Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt better block called Chapter choose clauses combined complete concept consider contains dependency described determine discussed domain example exists exploit explore fact Figure frame function given goal graph heuristic important indicates input interpretation involved John kinds knowledge known labelings language learning logic look Marcus match means methods move necessary node objects occur operators particular path performed play position possible predicate present problem procedure produce proof prove question reasoning representation represented resolution result rules satisfy semantic sentence shown in Figure shows simple single situation solution solve space specific statements step structure substitution Suppose task techniques theorem things tion tree true understanding variable variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |