Artificial Intelligence, Volumen1What is artificial intelligence?; Problem solving; Problems and problem spaces; Basic problem-solving methods; Game playing; Knowledge representation; Knowledge representation using predicate logic; Knowledge representation using other logics; Structured representation of knowledge; Advanced topics; Advanced problem-solving systems; Natural language understanding; Perception; Learning; Implementing A.lI. systems: languages and machines; Conclusion; References; Index. |
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Chapter 9 Natural Language Understanding 295 295 296 297 302 305 307 320
328 9 . 1 Introduction 9 . 1 . 1 What Is Understanding ? 9 . 1 . 2 What Makes
Understanding Hard ? 9 . 2 Understanding Single Sentences 9 . 2 . 1 Keyword ...
Chapter 9 Natural Language Understanding 295 295 296 297 302 305 307 320
328 9 . 1 Introduction 9 . 1 . 1 What Is Understanding ? 9 . 1 . 2 What Makes
Understanding Hard ? 9 . 2 Understanding Single Sentences 9 . 2 . 1 Keyword ...
Página 296
Thus it is useful to divide the entire language - understanding problem into two
tasks : • Understanding written text , using lexical , syntactic , and semantic
knowledge of the language as well as the required real world information .
Thus it is useful to divide the entire language - understanding problem into two
tasks : • Understanding written text , using lexical , syntactic , and semantic
knowledge of the language as well as the required real world information .
Página 329
Programs that can do multiple - sentence understanding rely on large databases
of knowledge . The way this knowledge is organized is critical to the success of
the understanding program . In the rest of this section , we will discuss briefly how
...
Programs that can do multiple - sentence understanding rely on large databases
of knowledge . The way this knowledge is organized is critical to the success of
the understanding program . In the rest of this section , we will discuss briefly how
...
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Contenido
PART ONE PROBLEM SOLVING | 23 |
Basic Problem Solving Methods | 55 |
Chapter 7 | 103 |
Derechos de autor | |
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Términos y frases comunes
additional algorithm already answer appear applied approach appropriate attempt better block called Chapter choose clauses combined complete concept consider contains dependency described determine discussed domain example exists exploit explore fact Figure frame function given goal graph heuristic important indicates input interpretation involved John kinds knowledge known labelings language learning logic look Marcus match means methods move necessary node objects occur operators particular path performed play position possible predicate present problem procedure produce proof prove question reasoning representation represented resolution result rules satisfy semantic sentence shown in Figure shows simple single situation solution solve space specific statements step structure substitution Suppose task techniques theorem things tion tree true understanding variable variety
Referencias a este libro
Human-computer Interaction Alan Dix,Alan John Dix,Janet Finlay,Gregory D. Abowd,Russell Beale Sin vista previa disponible - 2003 |